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MIS Press - Digital Warfare.iso
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tcamp2.txt
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1995-10-17
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3KB
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60 lines
This level is from the
==========================================================================
Descent: Levels of the World
Name of Mission: Training Camp 2
Description of Mission:
The level, Training Camp is intended to be an anarchy level.
I've tried to the best of my ability to make it nice
and clean. The textures are all aligned and besides the doors and
some of the steel support looking textures, I have tried to make it
look as if all the walls have thickness. I've also strayed away from
the 4D effects. The chinese box level was enough for me. Training Camp
is large enough so that 8 people could play comfortably in it. Some of
my previous levels were regarded as cramped, so I strived to think large
with this one.
So far, there have been three revisions. I took out the obstacle room in
front on the reactor and put in a nice small set of corridors with neat
lighting to compensate. I also took out those goofy looking secret
corridors. The one from the reactor which had the invulnerability in it
is gone completely. I didn't like it much since it seemed to break the
rythm of the game. If someone got caught in there, it would take a long
time to find them. It was very ugly also. The invulnerability is gone
also. It's a fair fight now. I replaced the other secret corridor with
one similar to the normal corridors connecting the landing rooms. It's
nothing special, but it goes with the motif. It has no high-power weapons, and
I took out all of the bots since it's not that kind of a level.
=========================================================================
SOFTWARE USE LIMITATIONS AND LIMITED LICENSE
This special preview level from Descent: Levels of the World
(the "Software") is intended solely for your personal
non-commercial home entertainment use. You may not decompile,
reverse engineer, or disassemble the Software, except as
permitted by law. You may distribute these files as long as
this license is included and these files are not altered in any
way. Interplay Productions retains all rights and title in the
Software including all intellectual property rights embodied
therein and derivatives thereof. A copy of this authorization,
if any, will be provided on InterplayÆs web site at
http://www.interplay.com/website/legal.html, and may also be
obtained by contacting the legal department at Interplay at
(714) 553-6655. The Software, including, without limitation,
all code, data structures, characters, images, sounds, text,
screens, game play, derivative works and all other elements of
the Software may not be copied (except as provided below), resold,
rented, leased, distributed (electronically or otherwise), used
on pay-per-play, coin-op or other for-charge basis, or for any
commercial purpose. You may make a single copy of the Software
on the hard drive of your computer for your personal, home
entertainment use. Any permissions granted herein are provided
on a temporary basis and can be withdrawn by Interplay Productions
at any time. All rights not expressly granted are reserved.
These files are (c) copyright 1995, Interplay Productions,
Inc, Irvine, California, USA.